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- using System;
- namespace UnityEditor.PackageManager.UI.Tests
- {
- internal class MockOperation : IBaseOperation
- {
- public event Action<Error> OnOperationError { add { } remove { } }
- public event Action OnOperationFinalized { add { } remove { } }
- public event Action<string> OnOperationFailure { add { } remove { } }
-
- public bool IsCompleted { get; protected set; }
- public bool RequireNetwork { get; set; }
- public Error ForceError { protected get; set; } // Allow external component to force an error on the requests (eg: testing)
- protected readonly MockOperationFactory Factory;
- protected MockOperation(MockOperationFactory factory)
- {
- RequireNetwork = false;
- Factory = factory;
- }
- public void Cancel()
- {
- }
- }
- }
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