UpmAddOperation.cs 1.0 KB

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  1. using System;
  2. using UnityEditor.PackageManager.Requests;
  3. using System.Linq;
  4. namespace UnityEditor.PackageManager.UI
  5. {
  6. internal class UpmAddOperation : UpmBaseOperation, IAddOperation
  7. {
  8. public PackageInfo PackageInfo { get; protected set; }
  9. public event Action<PackageInfo> OnOperationSuccess = delegate { };
  10. public void AddPackageAsync(PackageInfo packageInfo, Action<PackageInfo> doneCallbackAction = null, Action<Error> errorCallbackAction = null)
  11. {
  12. PackageInfo = packageInfo;
  13. OnOperationError += errorCallbackAction;
  14. OnOperationSuccess += doneCallbackAction;
  15. Start();
  16. }
  17. protected override Request CreateRequest()
  18. {
  19. return Client.Add(PackageInfo.PackageId);
  20. }
  21. protected override void ProcessData()
  22. {
  23. var request = CurrentRequest as AddRequest;
  24. var package = FromUpmPackageInfo(request.Result).First();
  25. OnOperationSuccess(package);
  26. }
  27. }
  28. }