IBaseOperation.cs 276 B

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  1. using System;
  2. namespace UnityEditor.PackageManager.UI
  3. {
  4. internal interface IBaseOperation
  5. {
  6. event Action<Error> OnOperationError;
  7. event Action OnOperationFinalized;
  8. bool IsCompleted { get; }
  9. void Cancel();
  10. }
  11. }