TeamWindow.xaml.cs 1.3 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. using System.Windows;
  7. using System.Windows.Controls;
  8. using System.Windows.Data;
  9. using System.Windows.Documents;
  10. using System.Windows.Input;
  11. using System.Windows.Media;
  12. using System.Windows.Media.Imaging;
  13. using System.Windows.Shapes;
  14. namespace Firewatch_2._0
  15. {
  16. /// <summary>
  17. /// Логика взаимодействия для TeamWindow.xaml
  18. /// </summary>
  19. public partial class TeamWindow : Window
  20. {
  21. public TeamWindow()
  22. {
  23. InitializeComponent();
  24. Load();
  25. DataContext = new Team();
  26. }
  27. public TeamWindow(Team team)
  28. {
  29. InitializeComponent();
  30. Load();
  31. DataContext = team;
  32. }
  33. private void Load()
  34. {
  35. CmbFirehouse.ItemsSource = Helper.context.Firehouses.ToList();
  36. }
  37. private void Team_OK(object sender, RoutedEventArgs e)
  38. {
  39. if (DataContext is Team team && team.Team_ID == 0)
  40. {
  41. Helper.context.Teams.Add(team);
  42. }
  43. Helper.context.SaveChanges();
  44. Close();
  45. }
  46. private void Team_Close(object sender, RoutedEventArgs e)
  47. {
  48. Close();
  49. }
  50. }
  51. }