using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; namespace Firewatch_2._0 { /// /// Логика взаимодействия для ForestWindow.xaml /// public partial class ForestWindow : Window { public ForestWindow() { InitializeComponent(); DataContext = new Forest(); } public ForestWindow(Forest forest) { InitializeComponent(); DataContext = forest; } private void Forest_OK(object sender, RoutedEventArgs e) { if (DataContext is Forest forest && forest.Forest_ID== 0) { Helper.context.Forests.Add(forest); } Helper.context.SaveChanges(); Close(); } private void Forest_Close(object sender, RoutedEventArgs e) { Close(); } } }