using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; namespace Firewatch_2._0 { /// /// Логика взаимодействия для FireWindow.xaml /// public partial class FireWindow : Window { public FireWindow() { InitializeComponent(); Load(); DataContext = new Fire(); } public FireWindow(Fire fire) { InitializeComponent(); Load(); DataContext = fire; } private void Load() { CmbForest.ItemsSource = Helper.context.Forests.ToList(); CmbFirehouse.ItemsSource = Helper.context.Firehouses.ToList(); } private void Fire_OK(object sender, RoutedEventArgs e) { if (DataContext is Fire fire && fire.Fire_ID == 0) { Helper.context.Fires.Add(fire); } Helper.context.SaveChanges(); Close(); } private void Fire_Close(object sender, RoutedEventArgs e) { Close(); } } }